Daledude and I talk PS3 Launch up to E3. We laugh we cry, and run out of ideas to talk about. Enjoy:
New rumor started by IGN is that the PS3 version of Beautiful Katamari has been canned by Namco Bandai. And now they are hard at work making the Wii version while also keeping the 360 version. The stated reason is the poor sales of the PS3. Could this be a trend for PS3 games to continue to follow by big Japanese developers?
Epicenter has announced a Wii exclusive title about the wonderful world of fighting fires. Here’s the briefing:
“Combining our unique fire tech with the specific strengths of the Wii was a natural choice for us as we designed Real Heroes. The Wii-mote makes spraying down fires with your hose, hacking down doors with your axe and prying victims loose from wrecked cars with the Jaws of Life an absolutely visceral game experience.” – Epicenter CCO Bryan Jury
Well when I saw the wiimote the last thing that I was thinking about was using it to put down those vicious fires. But maybe they’ve got a hold of a good concept. In essence the game would work perfectly for the Wii but as we’ve learned it’s more than just having a good concept but you need to have a strong work ethic and passion to make these games good.
Man Europeans were starting to get worried that Super Paper Mario would never come to Europe. Well your in the clear as the game is going to hit the European countries on September 14. Don’t worry Nintendo hasn’t forgotten about you.
After all the controversy of the games getting delayed in UK and then an inital ESRB rating of AO Take Two has officially stated the game will be delayed for indefinetly. More on this game as it arises as all Wii and PS2 fans are crying right now hoping the project doesn’t get canned.
Been a definite good day for DS fans as the king of RPG’s is making an RPG out of one of the industry’s most beloved mascots: Sonic. A Sonic RPG is being made Bioware and Sonic cans couldn’t be happier seeing that Sonic has been a series on quite a downhill slope. Hopefully this can help bring the series back to it’s glory.
Been awhile since a Contra game but the fans of the series will be glad to know it’s coming back in all it’s glory to the hottest system since the PS2, the DS.
REDWOOD CITY, Calif. – June 20, 2007 – Konami Digital Entertainment, Inc., today announced Contra 4 (working title) for the Nintendo DS™. Marking the 20th anniversary of the quintessential action franchise, the game pushes 2D side-scrolling action in an all-new direction with gunplay that spans two full screens, original gameplay mechanics that grant players deadlier abilities than ever before, and frantic multiplayer functionality.
Contra 4 takes place two years after the events of Contra III: The Alien Wars. After saving earth from invasion by Red Falcon, Bill Rizer and Lance Bean are confronted with a new extraterrestrial menace: the terrifying Black Viper. Joined by hard-boiled mercenaries Mad Dog and Scorpion, the warriors must once again wage war against an entire army of invaders.
Refining the 2D side-scrolling genre the series established 20 years ago, Contra 4 delivers pure action at a fever pitch as players jump, shoot, and dodge oncoming hazards. Utilizing a new dual screen presentation, the action spans both screens of the Nintendo DS, giving players the opportunity to battle across expansive environments in which death can come from any direction. The use of both screens for the game’s core action also allows for massive boss battles as players try to seek and destroy the weak points of sky-high enemies. A first for the series, Contra 4 introduces a grappling hook accessory that lets players grab onto elements of the environment directly above them. Whether using it to avoid oncoming dangers or attack from a strategic vantage point, the grappling hook allows for new combat situations and dramatic set pieces that underscore the game’s adrenaline-soaked pedigree.
Continuing the multiplayer tradition of previous games in the series, Contra 4 lets two players battle together against Black Viper’s army of vile alien forces and reclaim Earth for mankind.
Developed by WayForward Technologies, Contra 4 is planned for release on the Nintendo DS in 2007. For more information on the game and the Contra franchise, please visit: http://www.konami.com .
Good news for DS and Contra fans.
Last week’s hardware sales are in:
DS and Wii continue to triump in the land of the rising sun. PSP stays at it’s norm while PS2 continues to outsell PS3 even with Ninja Gaiden Sigma releasing last week. 360 though gets Trust Bell and almost outsells PS2. GB and GC show us what dead is. Software coming soon.
Alright alright I know this site is dead. But I still love doing podcasts. So I’m going to talk with my fellow staff members and the top and elite gamer posters at MvC, the unofficial forums of GP, and we’ll see if we can put one on. Wait for another post to see where this is going from now but I’m hopeful I’ll still have some staff that wants to cover all the missed topic. Covering from Wii and PS3 launches all the way to what to expect at E3 2007. Should be big if I can work this out. More coming in next post.
Here’s one of the most interesting reads in awhile. Suda 51 talks about his upcoming title on the Wii and lets out some pretty interesting things like this:
“No More Heroes is violent as well, but it is different from Killer 7…We prepared some missions besides the regular levels. For example, there are missions where players volunteer to pick up trash, a real boring part time job as a stamper, and an incomprehensible job like human bowling…(game will support 480p and Widescreen)…(regarding Wii hardware) I think that it is probably best to forget and abandon the existing game design know-how once you develop for Wii. I feel that Wii enables developers to create new types and styles of games.”
“We are tuning up No More Heroes to be simple and comfortable, but exciting and refreshing as a game. The game has a unique sense of humor and I hope fans will be excited about and look forward to it. ? I’ll also try my best to make No More Heroes as violent, or even more violent than Manhunt 2! “
Wow to be more violent than Manhunt 2. That’s saying a damn lot. Man I can’t wait for this game now. Both those games haha. Here’s the full interview with lots of other juicy details on Suda 51’s upcoming Wii exlusive.
New in rumor mill is that games in the Tales series are coming to the DS and Wii. Check it:
– Tales of Phantasia 2 to DS, 2d gameplay, to be announced
– Tales of the Abyss remake for Wii, due out May in Japan
– Tales of (the) Harmony heading to Wii, Sequel to Tales of the Abyss, start of Harmony takes place 10 minutes after end of Abyss
So a sequel of Phantasia for the DS and is supposed to be coming with 2D gameplay. Then a remake of Abyss for Wii and then a sequel fo Abyss called Tales of Harmony to come which is set 10 minutes after. Sounds good to me. Tales of Syphonia was quite a big hit on the GC so why not. Hopefully Namco will confirm this to be true this week.
The controversial game made by Rockstar now has a sequel.
New York, NY – February 6, 2007 – Rockstar Games, the world-renowned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce Manhunt 2 for the PlayStation 2 system, PSP system, and Nintendo’s Wii™. Manhunt 2 is the debut title from the newly formed Rockstar London studio, which is developing the game in conjunction with series creator Rockstar North. The Wii™ version is being developed by Rockstar Toronto. Manhunt 2 will be available this summer.
“With Manhunt 2 we have tried to create a game that stays close to the original concept of chilling suspense and stealth, whilst pushing the game design and storytelling forward,” said Sam Houser, founder and executive producer of Rockstar Games. “We are also excited to have our newest development team, Rockstar London, working on the title alongside our two established UK studios, Rockstar North and Leeds.”
Ah above it coming to PS2 and PSP this is great news for the Wii. Not only has Rockstar announced support which just never happened during the GC lifecycle but it’s bringing one of the most mature games to the Nintendo paradigm. Should be great to see how it works on the Wii as what you can do with the Wiimote may make this game more mature than most might want. Except me I’m very intrigued to see how this works. Wii just got another big game and helps even further diversify the most diverse lineup in the next generation. The game is hitting shelves Summer 2007 on Nintendo Wii, Sony PS2, and the Sony PSP.
In 2004 the next Nintendo console, N5, was codenamed Nintendo Revolution. Since then til even the release the Nintendo “Revolution” garnered the most rumors and hype ever by any console in gaming history. Nintendo Revolution was almost an entirely different console til it’s name change of the Nintenod Wii. IN this Paradise exclusive we’ll take a trip into the past of the “Revolution.” I’ll analysize what those rumors will mean today with the Wii and into the future of Nintendo for N6. With that we’ll discover what can still be real and what is flat out bogus.
Well when Vanguard for the Wii was announced we all thought that that was going to be the Wii version of the game while Airborne would only be for 360 and PS3. Well EA thought differently. Instead Wii will be seeing 2 version of Medal of Honor in 2007.
“EA assues us that the previously announced Medal of Honor: Airborne title is still in the works for a 2007 Wii release, but vanguard will lead the charge for Medal of Honor on March 26th.
Woah haha that’s jsut amazing. So Wii will get MoH: Vanguard this March and then later on in the year will also get Airborne. Sounds good to me. MoH is my favorite WW2 series so I’m definetly content. Glad to see EA supporting the Wii heavily. That’s always great.
Well for a very slow weekend we have some exciting Wii rumors for you. Coming from the South African Gaming Network are these juicy rumors:
Alright first up, perhaps the most anticipated Wii game for 2007, is that promises of Mario Galaxy in the spring are not going to be kept. The game will be pushed back to Christmas 2007…
The first Wi-Fi enabled game for the Wii is going to be the New Metroid for which will be coming sometime between April and June. Finally, cannot wait! According to the employee the Infrastructure for the Wii online is ready, so it is rather disappointing that they are taking so long to implement such a system. Not everyone at home plays games, such as half my family. The Internet lets you join up with “gamers” and play the game to its fullest. I believe that this is not Nintendo’s fault though but rather the developers not wanting to opt for the option!
Finally the best for last, or rather the rumor that if true could change the beat em up genre, Acclaim is secret;y working on Mortal Kombat: Armageddon Online for Wii. What a game this will be, All in all, we are pretty sure about the first two and the third one is still very much an Uber Rumor!
Ooh let’s go over. Now it would be kinda dissappointing to see Galaxy pushed back to Chrismas but think about it. Super Smash Bros Brawl and Super Mario Galaxy hitting up holiday season 2007. Hell that duo there is bigger than any game duo out there. One could come out in November and the other in December. That would be the killer APS Nintendo needs to end on a good year.
But now let’s look at the mid year. If Metroid Prime 3: Corruption was the first online game to come that would be fricking sweet. Seems that Nintendo will be opening their online this Spring. I mean I would definetly agree that the 1st 2 rumors are true because why else would Metroid have been pushed back. To be the first game with online and I hope it’s true. But notice the wording on all this once again. The first to use Wii’s online infrastructure. I’m really starting to think that Pokemon Battle Revolution wasn’t using that infrastructure but let alone just on it’s own server or what not.
The final rumor is one that ties in with another we just had that Mortal Kombat Armageddon for the Wii will be online enabled this April. Just ignore the Acclaim thing as it was either a typo or misconception. Ooh definetly some good rumors to keep the weekend flowing. Let’s hope word on all this come soon. In the coming months will be interesting to hear from Nintendo when they finally start to talk about their online gaming network. And with this lineup going into 2007 it’s going to be a great year for Nintendo.
IGN has done a blowout of hands on talk, screens, and video. They are becoming very excited over the title and think the graphics are definetly a step up. Also they say the gameplay is really bringing it back to the old Sonic series that we all loved and new and the controller is working well.
We heard a while back that he would indeed be working on a title but neve got an official confirmation. Yet now Capcom has confirmed that the creator of Dead Rising and Lost Planet is hard at work on a Wii title. Guess he got tired of 360 eh.
Just a lot of juicy Wii rumors lately eh. This one is definetly going to turn a few heads. Check it:
Hot on the heels of their recent press release confirming that MK Armageddon has in fact shipped more than 1 Million copies worldwide since its release last october Midway has confirmed the European release date as Friday 15th March 2007.
Promising to use the intuitive contol system on Wii, MK Armageddon looks set to be a smash hit. It will be the first title to utilize Nintendos Online System and the first fully fledged fighter to be released on Wii in the Pal territory. A nice position for Midway to be in indeed.
Well now that seems great. So in Europe it’ll release in March so that means here in America will probably release at about the same time. But it’s the online thing that has me going. This could be huge not only for Midway but fans as well. How to make a title that hasn’t sold well on Nintendo consoles before. Give it the 1st fully fledged use of online to them. That would really help them out. If true then Nintendo is really doing good at restoring old ties.
But I like the wording of first to utilize the Wii’s online system. I thought Pokemon Battle Revolution was. Did I miss something here or was that game more along to fit the online aspects of the DS because it ties in so well with Pearl and Diamond. I guess we’ll find out soon.
We’ve heard it all about this game at least in rumors. But this one takes the old rumors and completely flips it around. This one is suggesting that UC isn’t a sidestory of all the games but an actual chapter in the series:
– The Bio Hazard series on Wii is NOT a side story game, it is a main stream series game
– Story is straight after Code Veronica (so Code Veronica -> BH Wii -> BH4 -> BH5)
– 3 main characters
– Jill is confirmed, 2 others still not confirmed
– Rumour is that Wesker is the other unconfirmed character
– Game system follows BH4
Well now I dont’ know which I like better. I was kinda happy that it would go throughout all the games filling in story but this would definetly be good then. I seriously can’t wait for this game just as much as I can’t wait for RE5. Wish RE5 would come to Wii also but I can always dream.
The big game company that is EA is starting to evaluate the possiblities of the Virtual Console. Definetly would give a lot more support to the VC:
“EA brings to the table a huge line-up of classic retro games… now we’re just evaluating the business opportunity (on bringing classics to the Virtual Console).” – EA Online VP Chip Lange
Sounds good to me. But EA what do you have to lose. You let out a bunch of shitty games all the time for actual games so why not bring out your best classic titles to the VC that most will buy. Come on EA nothing to lose.
We all new the game was announced for the Wii but nothing about the version was really letout. Well here is the 1st blowout of info and screens. Check out the press release, screens and CVG interview:
Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, and TT Games, the makers of the BAFTA Award winning LEGO® Star Wars™ series, today confirms its first LEGO adventure to arrive on the Nintendo Wii™ console: BIONICLE® HEROES, will be released this Easter 2007.
BIONICLE HEROES brings to life the most powerful and exciting BIONICLE characters ever seen in one game, in an action-packed world of adventure and discovery.
Take control of the heroic Toa as they battle against the dastardly Piraka for the ‘Mask of Life’ across the mysterious island of Voya Nui. The Nintendo Wii™ Remote and Nunchuk give the player ultimate control as you learn to master the skills and weapons of all your favourite heroes.
The Nintendo Wii version comes hot on the heels of the successful launch of BIONICLE HEROES on PlayStation™ 2, PC, Nintendo Game Boy Advance™, Nintendo DS™, Microsoft 360 and NINTENDO GAMECUBE™ (NTSC only).
“We’re delighted to be able to bring BIONICLE HEROES to a platform as innovative as the Wii. The unique control mechanic will provide a completely new gameplay experience and will immerse the player even further into the world of BIONICLE.” said Scott Dodkins, European Managing Director for Eidos Interactive.
BIONICLE HEROES will be available on Nintendo Wii from Easter 2007.
How will the game take advantage of the Wii Remote?
Valentine: The freedom the Wii Remote has given us with the controls for Bionicle Heroes allows us to bring the player into the world in a way we simply could not accomplish on the other formats. The Wii version allows the player to explore the island of Voya Nui using the Wii Remote to operate the camera and the Nunchuck controller for movement and strafing.
You can also use the remote to fire weapons by using the trigger. It’s this sense of exploring in three dimensions that the Nintendo controllers give the player.
Is this a brand new game for Wii?
Valentine: Bionicle Heroes on Wii is not a brand new game, however controlling the game with the Wii Remote and the Nunchuck makes this a different experience to the previous Bionicle games.
What makes the franchise so popular in your opinion?
Valentine: The Bionicle action figures have a unique, edgy design and a classic good vs. evil fiction. They are very collectible because new heroes and villains come out every year in sets of six; and they’re affordable and come in attractive canisters. Of all the LEGO franchises, Bionicle seemed to be crying out for a video game, especially with such cool characters as the latest Toa Inika and Piraka.
Tell us a little about the game?
Valentine: You play as a hero who can take the form of any of the six Toa Inika through collecting masks that can be found in the levels. As the hero, your role is to rid the Bionicle world of Voya Nui from the villainous Piraka who have taken over.
It’s basically a shooter for kids with an easy control and aiming system. Everything that you shoot breaks into LEGO pieces and these are collected to purchase upgrades between levels. LEGO can be broken and re-formed in the levels so players get to feel as though they are playing with it.
Any multiplayer options?
Valentine: There’s no multiplayer. Bioncle Heroes is a single player game.
The EA exclusive snowboarding Wii game has got a cool new video. This game is really starting to shape up.
With all the hype surrounding the 360 it’s hard to go back and jsut look at what it’s doing better than the Xbox to get this hype. In this exclusive in depth sales analysis I will go over all the details in comparing the sales aspects of the 2 consoles into really how much better, or worse, is the 360 doing compared to Xbox in same time period. Note I may also do these for others in these comparisons which could become plentiful. So enjoy the inside look:
Let’s be real. Sonic the Hedgehog for 360 and PS3 was apsolutely atrocious. Mainly cause of the core gameplay and design was god awful. But a very good outlooking title, Sonic and the Secret Rings, may show that Sonic can get better and move amazingly into the next gen. With a release date for the Wii this March it has looked better and better the more we find out about it. Now for all our people waiting some new details have arisen that show the core features of the game:
Game will feature 10 levels, 5 of which are listed below
Sonic now has customizable skills. It is said that there are somewhere around 100 skills that Sonic can learn. Skills range from how Sonic handles, to his moves, to special abilities. Sonic holds 4 rings that allow for 500 points worth (each) of skills. Experience points are earned through the main game.
One new move slows down time through a soul meter. This move is much like the speed up move we saw in various trailers, but with an opposite outcome.
40 multiplayer games
Each level has 10 missions such as stealth attack, rampage, chain challenge, beat the clock, and more.
Man looks great. Wish could have been more than 10 levels but the multiplayer definelty has a lot. And with more things to do on each mission could take you awhile. Sounds very depth filled. But really where this game goes right is back to the core gameplay of the beginning of the franchise and this is fast one way speed action. The only RPG like Sonic game that has ever worked was the Sonic Adventure series. But why we all loved Sonic was the fast pace action and most have a feeling this game will bring that back.